
HomeTown FC
Own the club. Grow the town. Build a dynasty.
What this is
A mobile football tycoon game where you play club owner making high-level business calls and growing a town, rather than managing lineups directly.
Our one-line summary — not the founder’s tagline.
- How it works
- You play as club owner rather than manager — approving transfers, setting budgets, hiring and firing — while a Sporting Director and coach bring proposals; matches are the outcome of your business decisions. You also grow a town alongside the club, winning over or clashing with local characters who affect costs, sponsors, and the youth pipeline.
- What's different
- Single-player football tycoon for iOS and Android with local, offline data.
- Pricing
- Free.
What we measured
Nobody else publishes this — it comes from knocking on the door every day.
- Watched by us
- 8 days
- Last checked
- 8d ago
Where it shows up
Every group here is a page of its own — each one checked daily.
The numbersIs it still shipping, is it overpriced, where did it land — and what the price is built from.
League price & chart
No money. No seat. It goes on your record — and in 28 days reality settles it.
Calls are closed while we rebuild accounts. You can still read every one of them.
Dev. Launched 8d ago on PeerPush, where it placed #535. Today, it's been quiet for 8 days and the price has started to bleed.
Already bleeding a little every day, and it accelerates the longer it stays quiet.
We check this site every day, ourselves. A founder can post “still working on it” — a claim like that doesn't price. What we price is what we can verify from the outside: evidence, not announcements. The real question isn't “will this be huge?” — it's “will they still be moving in four weeks?”
The market viewHow this launch is priced and ranked in our league — the investor side of the page.
ranked by the reality anchor, not the market price
It placed #535 on PeerPush with 2 votes.
No matter how much money goes in. There is no pump here — you can't make yourself right by buying more. The line only moves on things that actually happened: an award, revenue that grew, a new platform, code that shipped — or silence.
A launch that goes quiet eases down a little at a time — never a cliff you could have run from the night before.
How the launch is moving on its own board, day by day — the crowd's attention.
A flat line is normal: votes stop within a day or two of launch, on every board. What's unusual — and what actually counts — is a launch that keeps pulling votes long after its day is over.
About
Hometown FC is a single-player football tycoon for iOS and Android — with a twist that sets it apart from every football management game: you are the OWNER of the club, not the manager. You don't pick the lineup or scout players yourself. Your Sporting Director and coach bring you proposals; you make the big calls — approve the transfers, set the budgets, hire and fire, and steer the club's future. Matches are the OUTCOME of your business decisions, not the whole game. And the club is only half of it. You also build the TOWN. Start in a tiny village and grow it into a thriving metropolis: invest in businesses, infrastructure and facilities, and win over (or clash with) the local characters — a mayor, a business mogul, an academy head, a fan leader, a rival — who each form a real opinion of you that affects your costs, your sponsors and your youth pipeline. A bigger, happier town feeds back into a richer, more attractive club. On top of that, your PERSONAL life is a first-class system. Build your fortune, buy homes and cars, manage investments, start a family — and raise a DYNASTY. Your children can inherit the club or come through the academy as professional footballers. When one generation ends, the next takes over, carrying the family legacy across decades. There's real drama too: a mayor who turns against you, scandals, a marriage that can fracture, feuds over who inherits. THE TYCOON LOOP Invest in the town → the town grows → better sponsors, fans and youth → the club becomes attractive → better transfer proposals → approve signings → win trophies → earn more → invest more → build an empire. KEY FEATURES You're the owner, not the manager — approve deals, set strategy; the staff handle the details Build your town from a village into a metropolis, with living NPC characters who react to you Full owner life: wealth, family, residences, vehicles, investments Multi-generational dynasty & succession — your heirs continue the story A 5-division league pyramid with promotion, relegation and playoffs Domestic cup + European competitions A World Cup built from the youth players you develop Deep player systems: 30+ attributes, archetypes, mental traits, fitness & rotation, aging and development A live match mode with momentum, xG, substitutions and commentary-style beats Matchday weather, injuries, suspensions, club history, records and a hall of fame WHAT IT IS NOT No pay-to-win — money alone can't build a champion squad (a strict division rating ceiling means you climb by promotion, not by spending) No energy timers, no stamina gates No premium currency — in-game money is real $ only 100% offline — your save lives on your device and belongs to you Free to play, coming soon to iOS and Android. Built solo. Website: https://hometownfc.app
Where it launched
1 platform| Platform | Votes | Counts toward price | Link |
|---|---|---|---|
| PeerPush | 2 | sets the price | ↗ |
The board it did best on sets the price. Every other board only adds to it if the launch also placed high on that board too — because just showing up somewhere isn't an achievement. Listing on twelve directories is free; placing well on them isn't.
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