
What this is
A free browser-based idle RPG modeled on classic Lineage-style MMORPGs, offering automatic battling and offline progress, for players who want MMORPG nostalgia without downloads, instead of installing a full client-based game.
Our one-line summary — not the founder’s tagline.
- How it works
- Play directly in the browser with an auto-battle system, offline earnings, equipment enhancement up to +20, boss drops, and 16 playable classes.
- Best for
- Players who want a nostalgic Lineage-style MMORPG experience with limited time to actively play.
What we measured
Nobody else publishes this — it comes from knocking on the door every day.
- Watched by us
- 18 days
- Last checked
- 9d ago
Where it shows up
Every group here is a page of its own — each one checked daily.
The numbersIs it still shipping, is it overpriced, where did it land — and what the price is built from.
League price & chart
No money. No seat. It goes on your record — and in 28 days reality settles it.
Calls are closed while we rebuild accounts. You can still read every one of them.
AI. Launched 18d ago on OpenHunts, picking up 0 votes. Today, it's been quiet for 15 days and the price has started to bleed.
Already bleeding a little every day, and it accelerates the longer it stays quiet.
We check this site every day, ourselves. A founder can post “still working on it” — a claim like that doesn't price. What we price is what we can verify from the outside: evidence, not announcements. The real question isn't “will this be huge?” — it's “will they still be moving in four weeks?”
The market viewHow this launch is priced and ranked in our league — the investor side of the page.
ranked by the reality anchor, not the market price
It launched on OpenHunts with 0 votes.
No matter how much money goes in. There is no pump here — you can't make yourself right by buying more. The line only moves on things that actually happened: an award, revenue that grew, a new platform, code that shipped — or silence.
En eski 4 hareket bu listede yok — toplam 16 olay var. 1 quiet day in between are left out — nothing happened on them. A launch that goes quiet eases down a little at a time — never a cliff you could have run from the night before.
Daily tracking just started for this launch — the first point is on the board. A second reading lands with tomorrow's run, and the curve builds from there.
How the launch is moving on its own board, day by day — the crowd's attention.
A flat line is normal: votes stop within a day or two of launch, on every board. What's unusual — and what actually counts — is a launch that keeps pulling votes long after its day is over.
About
《放置天堂 - 以血為盟》是一款致敬經典 MMORPG「天堂」的網頁放置 RPG。 What it does 無需下載安裝,開啟網頁即可立即遊玩。遊戲主打自動戰鬥掛機系統,讓玩家輕鬆練級打寶,並支援離線收益結算,是放置型玩家的理想選擇。遊戲提供豐富的職業選擇與深度裝備養成系統,讓玩家重溫經典的冒險體驗。 Key features 自動戰鬥掛機 — 開啟網頁即可遊玩,支援離線收益結算,輕鬆累積經驗與寶物。 裝備強化 +20 — 完善的武器與防具強化系統,武器最高可達 +20,並附帶專屬淬煉效果。 頭目傳說掉寶 — 各地圖頭目有機率掉落獨特的「傳說級裝備」與強力套裝,增加養成深度。 16 種職業配點 — 提供王族、騎士、法師、妖精、龍騎士等 16 種經典職業,並支援六大屬性自由配點。 免下載免註冊 — 無需任何安裝或註冊,點擊即可進入遊戲,進度自動保存在瀏覽器。 Use cases 尋求經典 MMORPG 體驗但時間有限的玩家。 喜歡自動戰鬥和離線收益機制的放置型遊戲玩家。 希望在網頁瀏覽器上輕鬆遊玩,無需下載的玩家。 What makes it different 《放置天堂 - 以血為盟》完美還原了經典「天堂」的職業設定與核心玩法,並將其融入無需下載的網頁放置 RPG 形式,提供獨特的懷舊與便利性結合的遊戲體驗。
Where it launched
1 platform| Platform | Votes | Counts toward price | Link |
|---|---|---|---|
| OpenHunts | 0 | sets the price | ↗ |
The board it did best on sets the price. Every other board only adds to it if the launch also placed high on that board too — because just showing up somewhere isn't an achievement. Listing on twelve directories is free; placing well on them isn't.
Discussion (0)
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