
What this is
Turns terminal productivity into an RPG instead of a plain task list.
Our one-line summary — not the founder’s tagline.
What we measured
Nobody else publishes this — it comes from knocking on the door every day.
- Watched by us
- 1 days
- Last checked
- 1d ago
Where it shows up
Every group here is a page of its own — each one checked daily.
The numbersIs it still shipping, is it overpriced, where did it land — and what the price is built from.
League price & chart
No money. No seat. It goes on your record — and in 28 days reality settles it.
Calls are closed while we rebuild accounts. You can still read every one of them.
Dev. Launched 1d ago on PeerPush, where it placed #130. Today, it's live, but nothing on the site has changed since we started watching.
Quiet for 1 day — no penalty yet, but quiet doesn't stay free.
We check this site every day, ourselves. A founder can post “still working on it” — a claim like that doesn't price. What we price is what we can verify from the outside: evidence, not announcements. The real question isn't “will this be huge?” — it's “will they still be moving in four weeks?”
The market viewHow this launch is priced and ranked in our league — the investor side of the page.
ranked by the reality anchor, not the market price
It placed #130 on PeerPush with 1 votes.
No matter how much money goes in. There is no pump here — you can't make yourself right by buying more. The line only moves on things that actually happened: an award, revenue that grew, a new platform, code that shipped — or silence.
A launch that goes quiet eases down a little at a time — never a cliff you could have run from the night before.
How the launch is moving on its own board, day by day — the crowd's attention.
A flat line is normal: votes stop within a day or two of launch, on every board. What's unusual — and what actually counts — is a launch that keeps pulling votes long after its day is over.
About
Questline is a local-first productivity RPG for the terminal that turns everyday work into an ongoing adventure. Tasks become Quests. Notes become Scrolls. Projects become Adventures. Focus sessions generate experience. Achievements unlock Relics. Every action contributes to your hero's growth and to the living world around you. Join one of the Orders—Task Paladins, Code Warlocks, Mind Sages, Systems Architects, Time Chronomancers, Arch Accountants, or AI Crusaders—and progress through a realm threatened by forces such as the Great Backlog and the Notification Swarm. Questline combines productivity, gamification, worldbuilding, and community storytelling into a single experience where real-life progress advances both your character and the Realm itself. Cross-platform. Local-first. Open source.
Where it launched
1 platform| Platform | Votes | Counts toward price | Link |
|---|---|---|---|
| PeerPush | 1 | sets the price | ↗ |
The board it did best on sets the price. Every other board only adds to it if the launch also placed high on that board too — because just showing up somewhere isn't an achievement. Listing on twelve directories is free; placing well on them isn't.
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