The town's events feed the game. Showing up for other founders pays, and so does throwing your own.
Parties
A verified office can throw a party on the map.
- Guests who say cheers get +20 coffee, +5 hype, from 1 party a day.
- The host's mood does not drop while it lasts, and 3 residents an hour come from town.
- Each guest brings the host 1 resident, up to 20 guests a day.
Open Office
An office opens its door to show something new.
- Visitors get +15 code, from up to 3 Open Offices a day.
- The host gets 3 hype and 1 mood per visitor, up to 30 visitors.
Milestones
Sharing a real win (first users, first revenue and so on) lifts mood to 100 and adds 40 hype, once per kind of milestone.
Town events
When Tablif throws an event on the campus, every office makes 10% more while it lasts.
Meetup (Community)
Once every 3 days: a small flag on the map for 8 h. Mood does not drop and 3 residents an hour come from town. It does not use your party quota.
Ship Log (Build in Public)
Once every 24 h: write a short update. It goes up as a real announcement over your office in town (it counts as your announcement for the day). You get +25 hype, +15 mood and 5 Followers. Every other member who cheers it brings 1 resident, up to 20.
Invites
Invite another founder with your link. When they verify their office and play their first campaign, you both get +250 coffee, +200 code, +60 hype.
Community offices get more from events: see Community.